Games and Simulations in Online Learning 
This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games...
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Using virtual worlds and video games to teach the lessons of reality: Scientific American Blog 
Several educators suggest in the newest issue of Science that schools use video games to simulate the real-world situations in the classroom to help students develop critical-thinking skills and enhance their understanding of science and math and, pe...
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Serious Gaming: Computer Games Become Potent Student Motivators and Evaluators 
An article describing the educational value of serious games.
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69 Learning Adventures in 6 Galaxies 
An ebook chock full of tips, tools and suggestions for teachers.
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Quest Atlantis 
A serious game developed at Indiana University for k-12 students.
Cover Story: Discover Innovations at DOK, Holland’s 'Library Concept Center' 
A library in Holland wants to the the world's most advanced library...a model for everyone.
Quiz in Flash 
A quick tutorial for creating a quiz in Adobe Flash.
Tux, of Math Command [New Breed Software] 
An educational arcade game starring Tux, the Linux mascot.
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